![]() ![]() Instead, head right for this vent to complete the NSA primary objective. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 314 In fact, I recommend you skip these diversions entirely. ![]() If you notice the guards talking about hearing the sound of money, get out - they're on their way to crack the safe themselves. Sonic grenades are in the safe and the computer has emails concerning a cracked aquarium and a broken stairwell light. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 313 Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 312ĭisable the camera with your SC Pistol's alternate fire. Your immediate destination is the cashier area ahead. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 311įind darkness along the right wall. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 310Ĭut through the car display, heading for the opening straight ahead. Scurry to the shadow along the left wall. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 309 Pause here until Enrica hacks the slot machines, drawing the guards' attention. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 308 Wait for the guards to leave the balcony then climb over the railing and enter the casino. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 307 Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 306Ĭlimb up the pipe-like beam to the deck above, then shimmy along to the balcony on the right. Hop over the railing and shimmy to the right. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 305 Cozumel Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 304įind some sticky shockers here before heading out to the balcony. I know GameCube-only owners are used to that by now (unless they're still playing Phantasy Star Online), but the rest of us find it a little annoying.You can jump to nearby pages of the game using the links above. There is no online play, which means no versus mode. It's nice that you can view tutorial or informational videos mid-gameplay by hitting A, but the game forgets that you actually need to hit A sometimes to do things like choke a guy to death, and decides to play said video instead! Single-player is only half of a Splinter Cell game, right? Well, even though you need to switch discs to access multiplayer on GameCube, it's definitely a shell of other versions. Even better example: I literally never got it to work in this version. Example: To zoom with your weapon - something I do every time I shoot - you're supposed to hold the Z button and hit down on the C-stick. It's all in the mapping, baby! In Double Agent, it seems the designers threw away the map, and even failed to ask for directions. Usually, savvy developers can get around the one-less-shoulder-button conundrum of the GameCube. At least the actual loading on the game is reasonable. That includes when you tweak the brightness settings or audio levels. That's one massive chunk of storage for a simple action/adventure title and to add insult to injury, every time you save you'll be waiting upwards of 30 seconds. Before you can even start up the game, be prepared to clear off 78 blocks from your memory card. On GameCube, however, things fall apart pretty quickly. It's a nice little twist on the series - which has been in desperate need of an image makeover for some time now. That means trying to gain the trust of the JBA (John Brown's Army), while still letting the NSA know that he's one of the good guys. Sam Fisher needs to go over to the dark side in this, his most dangerous mission. This Splinter Cell iteration is essentially the same game that's offered for PS2 and Xbox. ![]() Tagging along behind them all like the unpopular kid who picks his nose and eats the boogers comes the misfit GameCube version, shaming the series as its black sheep. Having played the 360, Xbox and PS2 versions of Double Agent, I marveled at how the Xbox version bested its next-gen sibling with better multiplayer and a competitive single-player adventure. ![]()
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